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Sept 26, 2005 16:49:02 GMT -5
Post by motosada on Sept 26, 2005 16:49:02 GMT -5
Fixed the Maelstrom from this month. Outbreaks will be coming soon. Probably both of them in quick succession, followed (maybe, hopefully) by Maelstrom.
And then? SUPAHCARD~.
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Oct 5, 2005 17:35:28 GMT -5
Post by motosada on Oct 5, 2005 17:35:28 GMT -5
'ey. I know I've been slacking a bit since I came back from Mississippi. But, anyway, once I get through some stuff with FPR, there'll be a website update, featuring bios for all the new people (which, uh... well, there's issues getting them in), information on the FORSAKEN supercard, updates to the Outbreak and Maelstrom sites, and a rebuilt Downloads section, featuring not only the wallpapers (depending on when the update is, there may or may not be a wallpaper for FORSAKEN (if you care)), but the NDP.sav for FPW2 and an FPR save file with an increasing number of NDP wrestlers split up into weight classes and stables, the NDP logo, and an NDP ring.
Also, the first Outbreak is done. I just need to check on a couple things for continuity purposes before I feel good posting it. The second will follow pretty soon.
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joe
Jobber
The Sentinel
McBlackMage Office Figurehead
Posts: 36
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Oct 11, 2005 17:00:49 GMT -5
Post by joe on Oct 11, 2005 17:00:49 GMT -5
So, it occurs to me that a number of us who have FPR have all but disappeared from e-feds and the intrawebnet and whatnot.
Who all has the game, and what edits do you handle? Will any of your wrestler pick up any of the *NEW* moves? If so, list them here so we don't have doubles - this'd be kinda embarrassing if we wound up with five or six people using the Truck Driver Stunner (eh... that suplex -> stunner move) or if everybody decided their wrestler needed to do the John Woo. Some moves we'll probably see doubled up just because, but yanno. That happens.
My wrestlers (as much as I remember...): Flip Staley -Running Corner to Center Lariat
Princess Aika ...Uh... I don't know yet. >_>
Domino -Running Corner to Center Shining Crotchsmothe Triangle (set as Finisher)
If you don't have the game, there is a moveset FAQ on GameFAQs (under the FPR board, in the PS2 section, natch) that'll let you take a look at what's in, what's not, and what new move situations there are.
moto's damn near shattered whatever remained of his sanity to do this NDP logo; it'll look cool when it's done, but it's what happens IN the ring that makes the ring important, am i rite?
SO YUK IT UP, YOU BASTARDS! C'MON!!!
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Oct 11, 2005 20:03:16 GMT -5
Post by motosada on Oct 11, 2005 20:03:16 GMT -5
Um... Which Lariat does Flip use? Anyway, far as I can tell so far... Kaori NiGHT: - Corner-to-Center Shining Enzuigiri - One of the new-fangled Fisherman Suplex variations - Diving Flipping Neckbreaker (Blockbuster) - Sleeper Drop - Submissions TBD. Gene Starr: Um... Nothin'. Seriously. I don't think I've given him a single new move. Everyone else hasn't even been started. n_n; And, yeah. Making the NDP logo in FPR has made me a bit wonky. Er. Wonkyer. But, it's mostly my fault, since I wanted to make it look all spiffy and fancy and shit. Won't be making that mistake again. /me glares evilly at STEVE.
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joe
Jobber
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Posts: 36
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Oct 12, 2005 13:24:11 GMT -5
Post by joe on Oct 12, 2005 13:24:11 GMT -5
Um... Which Lariat does Flip use? iirc, it's the one where he hunkers down in the corner before rushing to the lariat - one has a hunker down, crouching wait, and the other has the guy leaning back into the corner, stretching, then stamping his feet as he waits for the guy to get up. iirc.
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Oct 12, 2005 13:25:32 GMT -5
Post by X Parasite on Oct 12, 2005 13:25:32 GMT -5
Eh, I stopped DLing the FPR torrent when I realized there's, like, no way for me to play it. I'll help out as much as I can with getting my edits updated for FPR, but I don't know how much I'll be able to actually offer...
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Oct 12, 2005 14:15:06 GMT -5
Post by motosada on Oct 12, 2005 14:15:06 GMT -5
Eh. It won't take that much. Here's a list of what's available in FPR move-list-wise that isn't in FP2;
- 2 Strong Standing Strikes - 1 Running - 1 Running Counter - 1 Irish Whip Corner-to-Corner Attack -- There's a Corner Double- and Triple-team move where the opponent is whipped into the turnbuckle at the other side of the ring, then the attackers are whipped into the opponent. The moves you can use here are limited to the quicker corner attack moves (lariat, body splashes, etc) so things like the monkey flip and somersault kick aren't useable. - 1 Corner-to-Center Attack -- With the opponent in the center of the ring, the attacker heads to the corner, waits for the opponent to get up, and charges before landing an attack (GOOOORE!!!, lariats, shining wizard, Christo, etc). - 1 Post Move - 1 Dive from Top of Cage Move -- Yep. Limited to what you can use, tho. No Phoenix Splashes off the top of the cage. So, I guess you can't make a Teddy Hart edit. Darn. - 1 Strong Front Grapple - 1 Strong Back Grapple - 3 Front Mount Position Attacks - 1 Front Mount Counter - 3 Front Facelock Position Attacks - 1 Front Facelock Counter - 3 Back Mount Position Attacks - 1 Back Mount Counter -- All shooting attacks. With two or three exceptions (Starr, Kasta, etc), no one in NDP is really going to use any of the stronger attacks. - 1 Corner Rebound Standing Attack - 1 Corner Rebound Down Attack -- With the opponent either standing dazed or down near the corner, the attacker charges the corner and runs up the to the second rope, springboarding into an attack (Lionsault, Whisper in the Wind, etc.) - 1 Inside Apron Grapple - 1 Outside Apron Grapple -- With one person on the apron and the other person in the ring, when there's a grapple, these two moves take place (suplexes into the ring or to the floor, headbutts, elbow smashes, back drops to floor, etc) - 1 Front Avalanche Counter - 1 Back Avalanche Counter -- Top Rope move counters (super German suplexes, superplexes, etc.) - 1 Entrance Taunt -- A... taunt done during your entrance. Limited selection, tho. - 3 Match Taunts
So, there's all that.
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